Tutaleni I. Asino

Reaction Note

16/12/2009 Reaction Note: Chapter 10: Orchestration and Flow

word count: 629 Summary: Chapter 10 focused on the need for interaction designers to get out of the way of…

05/11/2009 Reaction note: Synthesizing Good Design: Principles and Patterns

Summary: In declaring that “a solution’s ability to meet the goals and needs of users while also accommodating business goals…

18/10/2009 Reaction Note: From Requirements to Design: The Framework and Refinement

Summary: Having focused on research and planning in previous chapters, Cooper et al, move into discussing the actual design. The…

01/10/2009 Reaction Note: Chapter 6 – Foundation of Design

Summary: Complementing the previous chapter on the use of personas as a mean of gaining insight on end users, chapter…

19/09/2009 Reaction Note: – Chapter 5 – Modeling Users: Personas and Goals

Mobile devices, game consoles, and many other technologies all share a commonality. They have millions of varied users but are…